Evil [--------+-] Good
Chaotic [------+---] Lawful


~ Full and complete name: Twigg

~ Race: Asura

~ Gender: Male

~ Age: 24

~ Profession: Thief

~ Titles of any sort: Explorer, Knight

~ Crafting Disciplines: Weaponcraft, Jeweler, Armorcraft.


~ Eyes: Silver

~ Hair: Fiery Red, almost Crimson, usually swept back.

~ Facial appearance: Slightly rounded face, with little to no puff. Large forehead and eyes, fairly large ears that, when not lifted or are alert, touch his shoulders, they have a visible half crescent to them, the come out, then droop downwards, reach to about the outside of his shoulders. [Sudden emphasis on shoulders added by Twigg due to his pride in them.] A scar starting above his right eyebrow, and coming down to just below his right eye. A small scar starting on this jaw, on the right side of his face, coming up until about level with his bottom lip.

~ Skin color and appearance: Skin is a Verdant Green color, with light-blue markings. Dot like pattern markings along his forehead, brow, and the bridge of his nose. Similar patterns dot his forearms, back of his hands, lower legs and the tops of his feet.

~ General body build: Athletic/toned

~ Armor of choice: Leather/Medium, or any sort of special material he comes up with in his craft.

~ Additional trinkets or items carried: A Cog/Gear shaped pendant he keeps on his person at all times.


~ The specialization/disciplines: Manipulation of energy, Weapon Design, Shadow/Denial Magic, creating ‘attuned’ weapons.

~ Skill set: Sword or bladed weapons. Some ability with a pistol, he can hit the broad side of a barn, that counts for something, right?

~ Combat style: Prefers close quarters combat, utilizing his swords and daggers. Also prone to using his fists and feet should the need arise. Capable of using his attuned pistols for a quick distraction, since he’s not the best shot.

~ Mastery of their class: Advanced.

~ Pre-prime, in their prime, or post-prime: In his Prime.

~ Preferred weapon(s): One Handed Swords, Daggers, Pistols. Usually only of his design.

~ Special abilities or unusual skills: When wearing one of his specially designed armors, specifically the gauntlets, he wields a sort of strange magical mist, ethereal even, called Echo. He is capable of creating either a sword by projecting the mist over one of his daggers, or he can also hurl small mist-needles, that are designed for armor/clothing penetration.


~ Place of birth: Metrica Province.

~ Current home(s): Alters Between Rata Sum, and a Lab in Diessa Plateau.

~ Involvement with any associations, guilds, or militias: Currently with the Peacemakers, only recently enlisted. Currently only a Cadet. He has done nothing noteworthy while a member of the Peacemakers thus far. He also has ties with the Tactical Exergonics Krewe, though he has also done nothing of noteworthy with them, no missions, no important tasks.

~ Known family members, and their relation to the character: [Father] – Twigg talks very little about his father, so very few details are even known about this man. Other than he is, or was, [as it is unclear if he’s alive, with how little Twigg speaks of him.] A powerful Elementalist.

Yetta [Mother] – Also known as Yetta the Mad. Twigg’s relationship with his mother is something he speaks about very little, but at least he acknowledges her existence. For the longest time, Twigg was not even aware she was his mother, as when he was young, he was put up for adoption. She would eventually take him back but as his Mentor. She was very aggressive in nature, usually responding to failure or the inability to learn a lesson with a flick on the noggin for ‘lesser’ failures, to outright slamming him in the head with text book or hurling one of her less expensive cups of tea. It took Twigg vanishing for several months for her to finally fess up to who she really was. In the end, Twigg is just something precious to her, her progeny.

~ Relationships, past or present: Hexxi, or ‘Craft’ – There are no words to properly describe what Twigg and Hexxi share. What started as simply as jumping off a bridge to save a life, turned into something that Twigg would have never imagined. There has been pain, there has been nurturing, at the end of the day, though, these two always find a way to remain together. Their bond with one another only seeming to strengthen ever more with each challenge they confront as the days pass.

~ Non-family members of note(Includes pets): [May Change as times go on.]

Twigg has difficulty bonding with people, his work tends to consume his time, and begin a peacemaker doesn’t seem to give him much free time for his own projects either. There are people he respects, but there is very little common ground for him and them, and as such they don’t really fall into his definition of ‘people of note’. This may seem insulting to people who know him, but that’s just how he is. Very few people have really influenced how he lives his life.

~ Any enemies, villains, or rivals, and how did this come to be: None that he can really think of at the moment.


~ College attended/attending:

~ Majors:

~ Minors:

~ Notable Inventions:

~ Secret Projects:


~ Archetype: The Roguish Knight

~ Distinctive personality traits: Loyal, Stubborn.

~ General happiness, 1-10: 7 – While he tends to be happy, he is not exceedingly so. He has his up and down moments, as any normal person would.

~ Social level 1-10: 5 – He needs to get out a bit more often, as he does spend a lot of time in his, well.. not necessarily his lab, but in the lab where he works most often. His enlistment into the Peacemakers has allowed him to become a bit more outgoing.

~ Reaction their own race: Neutral – Twigg has the belief that everyone must prove they are friendly, before he goes out of his way to get to know them. This includes Asura.

~ Reaction the neighboring races: Neutral – Again. If they prove to be friendly, then he will give them a chance.

~ Reaction the lesser races: Neutral – While considered ‘lesser’ Twigg still believes there is potential in them, for what? He is unsure. They too, need to prove to him that they can be considered friendly.

~ Any exceptions to these: None

~ General reaction upon meeting a stranger: He will give them a chance, or two, or three to prove to him that they are worth his time. Be it for social interaction, possibly for future projects. He has little patience for people who seem to be ‘intentionally’ annoying.

~ Defining flaws/quirks: Easily Demotivated, while stubborn, this can also prove a downfall, if he believes that there is something wrong or not worth the effort, he seems decreasingly likely to try.

~ Greatest Enjoyments: Designing, building and testing new weapon and armor designs, Spiced Rum.

~ Fears and hates: Being left alone.

~ 1 Optimist, 10 Pessimist, 1-10: 6 – While Twigg will frequently spout nonsense about hope and believing in something, his problem with being easily demotivated causes him to frequently lose hope, on top of becoming increasingly pessimistic when a situation goes south, even more so if he feels the reason for it may be related to something he did, or said.


~ Birth scenario:

~ Progenyhood/Precollege years:

~ College years:

~ Post-graduation:

~ Adulthood: